I spent last week at the Game Developers Conference. I've been going to that lovable mix of game developers for over a decade. I was honored to speak there again this year, moderating a Game Design Curriculum Deathmatch. And, for the first time in my GDC-history, I was part of a booth at the career pavilion. With my recruiter-colleagues from DeNA, I met dozens of aspiring game developers, artists, product managers, executives, engineers and more - all folks looking to see if their careers aligned with this mobile games company.
After a week of that hustle-bustle and chit-chat, I am completely wiped. I'm feeling profoundly anti-social, awkward around other folks. Eager to mostly be at home, alone, in my head with my media tools and games (Bioshock Infinite 360, and on mobile: Heroes & Havoc, Motor World Car Factory, Flutter chiefly).
My friend Miju mentioned that she feels like an "ambivert" - someone both introverted and extroverted. I like that word to describe my social flipflop of the last week! I put together a brief video on this topic:
I learned from my last experiment - I purchased a cheap microphone and adapter to use with my iPhone. After a few false starts today, I also just purchased a flexible mirror to position on my tripod so I can line up a better mise en scène.
My friend Ben has been pushing me to make more videos, so I'm experimenting more with short form, mobile shot, mobile edited, mobile uploaded production. This is another one!