Reading in Game DesignArt and Science of Level Design
From HipBone: Tom Sloper of Activision has an article called "I have a Great Idea for a video game... How do I get it made?"
April 1999: FEED Video Game Special Issue
I Have No Words & I Must Design, by Greg Costikyan
Shigeru Miyamoto, Keynote Speech, Game Developer's Conference, San Jose, CA., March 18, 1999
Jim Gasperini, 3 part Essay on Open-Ended Gaming:
1. AN ART FORM FOR THE INTERACTIVE AGEChris Crawford, The Art of Computer Game Design.
2. STRUCTURAL AMBIGUITY: THE EMERGING INTERACTIVE AESTHETIC
3. IF BRECHT WERE ALIVE TODAY, WOULD HE BE DESIGNING COMPUTER GAMES