Justin Hall's personal site growing & breaking down since 1994

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I spent last week at the Game Developers Conference. I've been going to that lovable mix of game developers for over a decade. I was honored to speak there again this year, moderating a Game Design Curriculum Deathmatch. And, for the first time in my GDC-history, I was part of a booth at the career pavilion. With my recruiter-colleagues from DeNA, I met dozens of aspiring game developers, artists, product managers, executives, engineers and more - all folks looking to see if their careers aligned with this mobile games company.

After a week of that hustle-bustle and chit-chat, I am completely wiped. I'm feeling profoundly anti-social, awkward around other folks. Eager to mostly be at home, alone, in my head with my media tools and games (Bioshock Infinite 360, and on mobile: Heroes & Havoc, Motor World Car Factory, Flutter chiefly).

My friend Miju mentioned that she feels like an "ambivert" - someone both introverted and extroverted. I like that word to describe my social flipflop of the last week! I put together a brief video on this topic:

I learned from my last experiment - I purchased a cheap microphone and adapter to use with my iPhone. After a few false starts today, I also just purchased a flexible mirror to position on my tripod so I can line up a better mise en scène.

My friend Ben has been pushing me to make more videos, so I'm experimenting more with short form, mobile shot, mobile edited, mobile uploaded production. This is another one!


Thanks Steve Rhodes - from @tigerbeat on Instagram
June 2012 dancing in the streets of San Francisco with Ilyse Magy, photo thanks Steve Rhodes on instagram!

Hi, I'm Justin Hall and this here is a personal web site I've used to chronicle my time on earth since 1994. The content on the front page is relatively recent; if you search through the archives, you'll find old pieces of Justin. Some folks have indexed my doings on Wikipedia.

Twitter: jah
Facebook: Justinreach

eBooks by Justin Hall

I've published books for sale, somewhere else online! Behold:

Now available for the Kindle: A Story of GameLayers. My experience being CEO of a tech company, 2007-2009:

"A tell-all story of a startup from the very beginning, with lots of info about real-world fundraising. A more intimate look than you'll find in other business reads." says Irene Polnyi in a 5-star review on

A Story of GameLayers, for the Amazon Kindle.